Posts Tagged "Sculpting"

Greenstuff Nappies



First off here are the photo’s I forgot to upload yesterday: -

Here you can see the bottom of the cadian jackets have been removed and roughed up a little for the layer of green stuff to be added. The pockets have been removed and smoothed where needed too. On the officer legs the pouches and the chest have been cut off, these legs require a different process, where the coat parting will be moved to the centreline instead of the side and buttons/detail added.

Here you can see the infamous GS nappy, I take a rolled “sausage” of green stuff and run it between the legs, and then around the belt line. This puts around the right amount of GS in roughly the right places for what we need to do.

Starting at the top, I wet my fingers and push the Green stuff hard against the belt line, trying to squeeze a tiny amount of excess over onto the point where the torso joins the legs. The majority of the excess I draw down with my thumb, pulling and smoothing it as I work my way around the figure making the lower part of the new coat. As you can see most of this process so far has all been with fingers and no tools, as this is not the final layer of our GS work we can do this with no concerns. However I tend to keep the layer smooth anyway out of habit as can be seen here: -

As I am working I am thinking of the flow of the cloth and how it would wrap around the legs. You can look at the metal Steel Legion figures for examples to help with this part. Lastly using my nail I push the bottom line of the coat up a little to tidy the line, however once dry I often tidy up with a sharp scalpel to get a hard line.

If you are doing this yourself, you should have ended up with a set of legs looking similar to the last picture. Don’t worry if yours look rougher, you can always tidy with a scalpel later, and to be honest its usually only the final layer that needs to be smooth.

I hope to have some time at lunch to get the last four lets nappied and smoothed, however they are crouching and things get a little more difficult. We should see tomorrow how that turns out.

If yesterdays Broken Glass comment intrigued you, here are the results of an experiment I did with some of the Imperial Scenery from Games workshop. I always look for simple ways to make my work stand out from other peoples, this includes my scenery. I also hate it when all the scenery looks the same on my table and like each building to feel different in a number of ways.

The following should make each window different from the next and consequently each building too and give a nice unique feeling to my scenery: -

The glass is laser etched clear plastic sheet, I am still experimenting with how to get the best out of it, but the principle is working well I think. Take a look at the picture, visualise a grimy battle torn building, think of a thin layer of dust on the glass, and see a steel legion trooper just visible through it, hiding behind the wall. There you go a glimpse into how I visualise things as I work on them, I try to see the whole scene in detail, and then work towards that detail.

Going to be a good day today, Camcorder arrives … and tomorrow mystery Forgeworld purchase :)

Interesting day today, after the launch of Battle For Armageddon yesterday. I have scripted my first Video tutorial for the site, and have decided on the Hd recorder to use, the Toshiba Camileo H20, which at about £160 was a reasonable purchase and should cover my needs. I have worked out a way to shoot the Video as though seeing the work in progress from my viewpoint, but need to experiment to make sure it will work. It all promises to be quite exciting and will make it possible to clearly demonstrate things such as green stuff sculpting clearly. Delivery from Amazon is expected tomorrow.

In addition, as it was the end of the financial year and the company had done well, despite a very poor start, I decided to treat myself to a large FW purchase. More to be revealed when the delivery arrives ;)

Last night I gritted my teeth, and got every set of unique Cadian / Catachan legs I possesed out of the boxes. Overall I had 9 pairs of legs that were unique (plus the two pair I have already sculpted), but I am missing the running Catachan legs, and the standing to attention Cadian legs (metal only).

The problem I have with the legs is that they are hard sculpting work, but with all these done I will have more variants than any IG range. This is really the first point in the project where I have faced doing something I find annoying / difficult, so its a real test of determination for me. Last night I cut off the pockets on the trousers, removed the lower part of the cadian jacket where needed, and filed them down with a medium file. The reason for the medium file is to give the Green stuff something to key onto when I apply it to the legs.

Obviously I am biting off a little too much at the moment generally, as I took progress pictures to show the legs this morning, automatically uploaded them to my PC using my EyeFi card on my camera, and then completely forgot to shunt them to web server to work on them :(  However I will add them this evening when I get home.  I am hoping to do  some basic “filling” with green stuff on them during lunch (my staff are getting used to seeing me in an Optivisor at lunch now).

Oh and tomorrow I might show you a neat trick with “Broken Glass” ;)


Added later: -

It was a good lunch hour with basic filling done on 5 pairs of legs, the other four hopefully can be done tonight sometime, although I will be having a nice meal out with Mrs Argos, while a childminder looks after our daughters.

I will try and get some pictures showing the basic process I use for the filling, its almost like making a nappy out of green stuff and quite weird looking at first. I took this with my iPhone, please excuse the quality, I felt as though I needed to show some progress after forgetting to upload last nights images :(

I have just finished the final sculpting push before reproduction, I thought you might like to see some of the results. I have one pair of legs, a female torso, two heads, seven arms, and numerous things like bedrolls, knives, canteens etc.

Here are the running legs, which to be honest seem to have taken forever, I kept on finding small things to change that I was unhappy with: -

The changes from the initial cadian legs were to cut off the original jacket bottom, resculpt a new jacket bottom to match the steel legion length, cut away the boot section, resulpt the boots, add zippers up the back of the boots, add ankles, add skulls on the top of the boots at the front, build the back heel of boot into the sole, and in one case build a complete new heel from plasticard.

The next significant addition to me “Steel Legion Sprue”, is the female torso: -

The changes from the initial cadian tanker torso were to cut off the original legs and tank hatch, adjust the collar so it meets in the middle and add tidy up with greenstuff, make the female aspects of the chest, add the webbing to the chest area, add an eagle as a belt buckle, cut grooves out at the locations where the webbing was going on the back, place the plasticard webbing into the grooved shirt, and finally add plasticard triangles where the webbing meets the belt. Look at the magnified model, I think I will tidy the lower crease on the front of the shirt, it looks rougher than I like when magnified.

Next is the officers head: -

I shaved the head, removed the ears / ear cover, smoothed the head, altered the chin, altered the nose, rebuilt the ears, and added hair and an eye patch.

I think this is my favourite piece so far, I am really pleased with the way the gas mask head looks: -

The head is from the tank sprue, I cut off the ear coverings, shaved down the items attached at the back of the neck and side. The I extended the gas mask straps to the back from the sides, added a brass etch ring to attach the straps onto, ran the straps up to the center of the head, and finally rebuilt the ears. I am really looking forward to painting this head, with stubble!

Finally for the sculpting are most of the arms: -

As you can see all the arms have had gloves in the steel legion style added, the cadian shoulderpads removed, and on appropriate arms the steel legion lighting in a circle emblem has been added. The white plasticard was cut using my new Micro Hole Punch (for those wanting to know where to order from - ) and made the horrible task of sculpting perfect circles redundant.

With all of the above now complete, I will begin reproducing them, this will give me two pair of legs, two torsos, 4 heads, 11 arms, 2 Las-Carbines and numerous small items. I can finally start making some more of my first squad, with some of the variance I originally started the project to achieve. I have discovered legs to be really annoying to do, arms easy to do, and heads fun to do. Sadly the one thing I need more than anything else now is legs.

Its taken me a long while to get this far, but I hope it has been interesting so far. The work continues …

Ok lunchtime sculpting went well, I added the zipper to the boots at the back, touched up some rough GS work, added the last strap on the Gas Masked head and finally did the last lightning strike emblem on an arm. Photo’s next time I am near a Camera :)

A busy night as I did some sculpting and worked on the tutorial for the website, not much to show for it till the website goes live (most probably this weekend).

Here is a picture showing last nights sculpting progress: -

I am pleased with the emblems and worked on a few rough versions to test first. I got the lightning strike down to about 10 mins to sculpt and with practice it will fall even further. Although I also plan to make a brass etch version. The second boot is now sculpted using green stuff it is a little rough and is a base coat and now needs soothing and the skull and zipper at the back placed on it. This is the last item I am awaiting before the next round of reproduction commences.

I also have my sculpting tools and Optivisor at work with me today so hopefully some more sculpting at lunch time.